The solution: good old Perlin noise. A global noise field determines tree density and building placement, completely separate from WFC. Areas where the noise is above a threshold get trees; slightly different noise drives buildings. This gives you organic clustering — forests, clearings, villages — that WFC could never produce. I also used some additional logic to place buildings at the end of roads, ports and windmills on coasts, henges on hilltops etc.
$ ostree admin status
。新收录的资料对此有专业解读
Malcolm Gladwell。新收录的资料对此有专业解读
Трамп обвинил Иран в обстреле иранской школы для девочек00:37